“My interest is to work in as uncompromised a way as possible.”

Kathryn bigelow

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Based in London, UK, INTERIOR/NIGHT is dedicated to developing interactive experiences focused on the emotional connection with characters and story to appeal to a broad audience and push the boundaries of what games can be.

Are you a fan of narrative games with rich stories and complex characters?

Are you craving to tell great stories and skilled at visual storytelling?  

Come work with us!

ART VAcancies

MID-Senior Environment Artist - 9 months contract - UK based candidate

We’re looking for a talented Mid–Senior Environment Artist based in the UK to help build an immersive, high-quality game world. You’ll be responsible for creating visually compelling environments that support gameplay, narrative, and performance targets, while collaborating closely with level design, lighting, and technical art.


This role is fully remote and ideal for an artist who is production-ready, comfortable owning environment areas from blockout to final polish, and eager to contribute creatively and technically.


Responsibilities

  • Create high-quality environment assets and set dressing for game levels, from blockout through final polish

  • Work closely with Level Designers to support gameplay readability, flow, and player guidance

  • Author modular environment kits with efficient UVs, texel density, and reusability in mind

  • Build and maintain environments inside the engine, including layout, dressing, and iteration

  • Collaborate with Lighting Artists and Technical Artists to ensure environments look great and perform well

  • Follow and help refine art direction, style guides, and technical constraints

  • Optimize assets for performance (LODs, collision, material complexity)

  • Participate in reviews, critiques, and cross-discipline problem solving

Required Skills & Experience

  • 5+ years of professional experience as an Environment Artist in games

  • Proficiency in industry-standard tools (e.g., Maya/Blender, ZBrush, Substance Painter/Designer)

  • Solid experience building environments in a real-time engine (preferably Unreal Engine)

  • Experience creating modular assets and tileable textures

  • Ability to work from concept art as well as improvise within an established style

  • Strong communication skills and ability to collaborate across disciplines

  • Right to work in the UK

Nice to Have

  • Experience shipping at least one commercial game

  • Familiarity with procedural tools (Substance Designer, Houdini, PCG workflows)

  • Experience working on open-world or large-scale environments

  • Interest in technical workflows or performance optimisation

What We Offer

  • Opportunity to work on a visually ambitious project set in an interesting historical period

  • Collaborative, diverse artist-driven environment team

  • Great benefits such as:

      • 29 Days holiday

      • Pension schemes

Portfolio Requirements

Applicants should include a portfolio demonstrating:

  • High-quality environment art created for games or real-time projects

  • Clear breakdowns showing assets, materials, and in-engine shots

  • Evidence of ownership over complete environment spaces

Interested?

Please send your resume to jobs@interiornight.com

Production VAcancies

PRODUCER

We’re looking for an experienced, UK based producer for a 12 months contract.

Key Responsibilities:

Your main responsibility is the successful delivery of the game and studio projects. To achieve this, the successful applicant will…

  • Facilitate team members to do their best work

  • Support discipline leads with managing team

  • Ensure successful milestone, game release & post-launch delivery

  • Make decisions in line with the overall studio & game objectives

  • Provide relevant input to inform studio strategy

  • Be a studio champion and role model

Requirements:

  • Game development on a shipped game title, ideally made in Unreal

  • Implemented/run both agile and waterfall game projects

  • Proven experience with Jira or equivalent project management platforms

  • Experience of the multiple phases of the game development process

  • Relationship building with external partners and stakeholders

  • Enthusiastic references that can attest to the above

  • Be based in the UK, with the right to work in the UK

Bonus Experience:

  • Experience working with art or content teams within internal development studios

  • Experience working with outsourcers in the Art and VFX sectors

  • Comfort with flexible work styles

  • Experience creating interactive fiction, branching stories

  • Experience in supporting and positively influencing studio culture

What we offer:

  • Work on innovative and bold projects at an award-winning narrative studio

  • The opportunity to be part of a diverse and passionate team made of veterans and breakout talents from games, film and illustration

  • Flexible Hours and Hybrid Working with a studio in London

  • Great benefits such as:

    • 29 Days holiday

    • Bupa Private health scheme

    • Pension schemes

Interested?

Please send your resume to jobs@interiornight.com

WRITING AND DESIGN VACANCIES

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Code VAcancies

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CINEMATIC VACANCIES

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